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The game transitions into an overhead view for level two, which is an easy, breezy, terrible driving mini game that plays like a vertical shooter where you don't have to kill anything. Level three brings yet more completely broken platforming to the table, and may make your skull crack spontaneously. I hate to burst any bubbles, Rossie, but your game doubles not my pleasure, but my pain! (This comment won a Pulitzer.)
The game is a vertical shooter, a genre that is pulled off with a tiny bit more competence than others on Action 52 while still managing to be pretty poor. I can't say any more than this, really, because about two minutes in I tried to kill myself by choking on a Playmobil man.
| - Sorry, Rossie, your game may have been sweet at first, but it lost it's flavor real quick! (I couldn't use this, the game was awful from the start) - In closing, this game is anything but Bubblicious, but it does feel like getting stabbed by a Trident! (It is hard to blow bubbles with Trident) - Chewing Skoal may make you feel cool, but ask any dentist and they'll call you a fool! (I forgot the game wasn't about chewing tobacco) |