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There are a bevy of great monsters, like fireballs and medusa things. As well as more fireballs and medusa things. That's all I saw. The fireballs are easy to avoid, since as long as you're punching you'll float above them like a breeze. The musical notes represent the pain Manchester feels as an artist. All in all, Manchester is a macho headgame for some people and a waste of time for most others.
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The world of Time Warp Tickers is a topsy turvy wonderland, where down is up and up is left, and flowers bloom bowling balls. Plus, you play as fingers. FINGERS. One time I was at Ozzfest and they played a game with my fingers. It was Cat's Cradle. Ozzy Osborune himself later came out, bought me a candy apple, and went through the ball crawl with me. Innocent reminders of a time before Action 52. When you die in this game, text with the word "Time?" appears rather than the typical explosion or whatever. This also happens when you kill an enemy. I think this was their attempt to be deep. Well, it worked, sirs. It got me thinking, is there really time, or is it all just one large spanning moment that only seems much longer than it actually is? Has our time already passed, and are we only catching up to death? All questions I quickly forgot when I saw Renagade with Lorenzo Lamas was on TV. He kicks and rides a motorcycle. Sweet! This is what I picture the music video for Putting On The Ritz looking like. I bet I'm right too. |